Games - Cell Game 120 - Dragon Ball Z - Perfect Ending | MangaHelpers



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Games Cell Game 120 - Dragon Ball Z - Perfect Ending

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Hardy

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First of all, thank you everyone for joining, hope you had fun!

The... blowout we got doesn't leave a LOT to analyse, but I think a lot of what was experimented here was positive. Won't quote much (if at all) because otherwise this post will be never-ending and I kinda wanna get it done already lol.

I wanted a straight up town vs mafia fight, and this way emphasise the nature of the game in a more controlled environment. Everyone had an active role to match the mechanic, but at the same time most were duds to both give highlight to day discussions and make town weaker since all the mechanics were in their favour. This did NOT play like I intended, at all.

-Originally, it was a 5 vs 12 game with 5 weak mafias, but when it became a 16 people game and stuff had to go. Among the different changes and buffs, mafia "lost" their boss and gained a detective to learn the board faster, only for that player to be investigated n2 by a sane detective with different results.........

-4 detectives on the town side with a repeated bad sanity to keep everyone on their toes. Only one was legit.

-One prostitute and one sane doctor to complete the trifecta.

-A naive doctor paired with the hider as masons. Here I was hoping that the doctor would heal a player in the first nights and that the hider would hide on the same target, with potential for a 2x1 kill since the doctor was actually useless. Instead the hider was protected for some reason. I wanted to have them as sort of "best friends", while also keep them doubting in the off chance that one of them was a mafia mason or a lover. I did NOT remember that you PMed the mason party the roles of the entire party, which was way too much information for what I envisioned. Instead I just gave each other their own role, told them who was their partner, and informed them they had no recruiter. It was a middle ground that left me anxious since it did not follow the template at all, but in the end that hardly took a part in the game.

-Pyschiatrist as yet another weak role that would be out there looking for "something". I did not expect the masons to come out d1, so a big part of whatever I was hoping here didn't happen (especially since the game itself was incredibly short).

-Paranoid Spy mostly to add confusion, since everyone was active. I did not know its interaction with Spirit Medium.........

-Spirit Medium (Potato)... originally Freeman (Potato). Town could get an extra lynch and a ton of pressuring through the mechanic, so it was only fair to have a freeman. Having a single passive to confuse town would had been a positive, role wise. But, mechanically, this would have a player NOT going for interactions, which would be extremely odd and also against what I wanted to observe in the game. Instead, I settled with Spirit Medium that is rather inconsequential other than to make nights a bit clearer, maybe. Like I just said, the interaction it has with Paranoid Spy to confirm itself 100% flew over my head and I did not expect mafia to claim passive, so this role was overall a huge regret.
Potato would keep both roles busy in d1 if they wanted to pass it.

-Pirate... I had assumed would grab a dud. Instead they went for the kamikaze meta... needless to say, I heavily regret having this role in this game.

-Janitor was the heart and soul of the game and I fucked it up. I had said several times that investigator is overused, so I wanted it to have a fair chance on its own. It did not get it. Oh well, next time.

-Strongman so that mafia could confidently get rid of whoever they felt was a massive threat.

-Blocker because I wanted this party to be strong.

At one point I considered Mafia Pirate but since it was a party of just 4, with a mechanic that potentially removed killers, and it cannot kill after stealing (I hate this) I went against the idea.
The Mechanics: they were all there to increase engagement. We have a bit of an issue going on where people seem to be afraid of both being pressured and pressuring. The tools we have in our site do not help with this, either, so I think playstyles evolving into this is not unreasonable.

1. Forced first post being a vote: Since we don't have a bot that counts votes, we have a limit of 2 votes per phase. This means that every vote is extremely valuable, and voting for someone seemingly equals to wanting them out of the game. There's hardly any room for error and you cannot really pressure anyone unless the person you suspect has a couple of votes on their back...

... so with this mechanic everyone had 3 votes to play with, and those that screwed up got a penalty instead (which also increases votes and may lower spreads). It wasn't too hard to track since it was always on the first post of the day. Overall, I was satisfied with this mechanic, even if the snowball we saw made it mostly relevant in the first day only. Focusing on that first day: While this also meant that many took long to be part of discussions (since they couldn't post until they voted) there was plenty to discuss in what more often than not is a completely random lynch. Thanks to this mech and the sparrings, the voting wasn't awfully spread either, with 4~ options at EoD with 3 votes on them (in a 16 people game).

2. The Sparrings: used similar mechanics in Harry Potter (10% chance to kill) and Pokémon (extra vote, chance depending on Pokémon chosen, battles earned your "team" a kill). I liked this iteration the most (much more balanced, overall), except for the fact that in Pokémon there was the extra factor that allowed you to choose your mon (but that wouldn't be possible here since I wanted that 20%). With this mechanic we not only got extra votes, but also got to see who cooperated and who didn't. I did expect at least 1 extra lynch done this way, but Yajirobe was too good for you guys.

3. The interactions: while it was a bit of a bummer mechanic, it was really interesting to see how each of you faced it. It was never meant to be strict (I even gave you an example of a simple vote-vote-vote-spar-spar combo, while letting you know that I'd be lenient) and even then many did struggle with it. I think it not only made invisible people more... visible (oh the joy of Day 1 Holt) but it actually greatly helped to let me see patterns in how you guys play. It really evidenced who was actively looking for their enemies and who was either coasting or laying low. Overall, the thread got a healthy amount of posts and the bottom posters averaged more than they usually do, while the town leaders actually didn't write as much as they often do (or maybe didn't even have to, with all the pressuring tools they got).

Overall, while I liked the ideas and execution, having all of them together was too much of a bane for mafia and I should had either been less ambitious or focused more on making this game as smooth as possible for them (and even compensating them further in the role list, as with my freeman example). Town played really well and mafia had big fuck ups but the regret remains. This does prove however how much info a little push can get you, even on the early stages of the game.

Which takes us to the individual performances...
@AnimePigeon our newcomer. It was a delight to have you around, you are very eloquent and clearly do have plenty of experience in games like this one. However, the meta did affect you and, most importantly, this:
Farfalla 4th Det Claim yet more trusts than any claim before them when I'm almost certain, they likely fabricated there Innocent/Guilty's already knowing before hand who is Evil & who must be Good - by being an Evil.

I could be wrong ofcourse, but no one else is pushing this direction.

Will be interesting to see Panda flip to confirm what's going on.

But I don't think we should be having Panda flip.

I hate herd mentalities.
--- Double Post Merged, ---



I'm not sabotaging. It's as simple as we have differing results and you have just killed James.

You're very quick to jump onto the defensive which I find rather strange. I already confirmed yesterday I was targeting DD.

it just so happens you leading a charge on Panda & James dying for me makes you look a hella lot more sus.
You need to remember that, at the end of the day, this is a team game. By rejecting the extremely likely scenario that pretty much everyone was agreeing on, you were becoming an enemy of town. At that point it wasn't "not following the herd", but rather being a contrarian pretty much for the sake of it (and your untrustworthy results). What was there to earn by sparring with Farfalla there, other than making town frustrated? She was pretty much impossible to lynch that day. Could had even spar-killed the town's candidate, then introduced your own after it.

Your night targets seemed to be whoever you suspected the most which is straightforward enough.

-Asako: you overall had a good game, but I felt that in a lot of your posts you brought up good points but then felt short by not explaining them properly. For example, bringing up evidence that supported your Day 1 read on Kakoha comparing his play-style to last game's. It would had gotten the point across much better and left "hints" for comparisons in the future, too. Or another player could had read your comparison and done their own observations. Showing vs telling.

Sticking to healing Farfalla was lame but ultimately the best choice so... props there. I was surprised you didn't protect Holt N2 after bringing up in the middle of the thread that he was the prostitute. Speaking of, why even berate James in the middle of the thread? Mafias do miss posts, and the one townie that needed to have this information was you, the doctor. You can wait until the post-game to dunk on James, you ended up doing the same thing he did. In a game where every bit of information matters, asking yourself "why am I posting this?" is sometimes a positive.

-Brandish: short lived but did give us enough to ponder. You seemingly struggled with the mechanic, as you were one of the few that almost got their role paralysed. You were also rather close to being lynched, with 5 different people placing votes on you and only one of them not being town. Did time-zones get in your way? (I noticed you were mostly active at the start and end of the day).

Or did your masonry with Erin make you too confident on your safety, which eventually led you to spill the beans? Pretty much all your d1 energy went to talking about d1 randomness, interaction baiting and then defending yourself from that suspicious behaviour at EoD.

Healing Erin made very little sense and I do not remember if there was any deep reasoning behind it. I did screw whatever discussion you 2 could had had because I cannot Discord to save my life, sorry.

-DD: much like Brandish, struggled with the mechanic, and was carried by votes and spars to keep his role. You were active enough but would simply not engage in discussions, and town heavily suspected you because of this (even without my list!). You had the most "is this person really interacting, wanting to find scum?" posts of all players. This does keep you unpredictable if people compare behaviours of town dd vs mafia dd, but needless to say everyone knows you can 100% do better. Absolutely no need to claim with a single result either, lol.

-Desin: WHY DID YOU CLAIM PASSIVE WHEN YOU WERE CLEARLY FARMING INTERACTIONS AS A PLAYER THAT USUALLY POSTS LITTLE AAAAAAAAAAAAAAAAAA. AND THEN YOU CLAIM JESUS INSTEAD OF PGO SO THAT TOWN FEELS EXTRA SAFE KILLING YOU AAAAAAAAAAAAAAA

@Erinyes : another player that had issues with the mechanic. Erin, the way you go back at night to check on everyone's posts clearly shows that you can easily do this during the day, too. I know you were busy, but once you had time to post your day 2 was pretty much limited to "no u" or belittling the efforts of town, while you were comically safe from being lynched anyway. I did not understand why you played your cards so close to your chest for so long in that day either since Brand had been janitored and only town was being affected by not knowing his role.

Like I wrote to Pigeon, this is a team game. If something is upsetting you, take a breather, and then approach the game with a clearer head and show everyone what you are made of. Also, like I wrote to Asako, "why am I posting this?" applies here too. What was there to earn by throwing mud at town?

Sure, showing indignation and maybe some self-righteousness is usually read as green, but if it's not then it's just increasing the tension of a game that can get needlessly heated up.

Try to work on your pacing even if it means taking longer to catch up. Pretty much no one will vote you for "delaying" your views, fight that anxiety lol.

-Farfalla had a great game. Never lazy, really good targeting and analyses, and pressured people plenty even if the mechanics themselves did some work for her. Great call to go for wojak n2 who I felt was very suspected by everyone but "not enough" to use an action on (on top of that I imagine his voting may have painted him as an enemy party of James', who you targeted n1). I do wonder if you would had still gone with Panda if not for finding that post that alerted you, and if not then who and why. All the mechanics fit her except for the fact that she was evidently tense whenever the extra lynch wasn't achieved. Holding bad plays accountable while still remaining positive despite the spilled milk (which could easily end up clouding your views in other games) is the way to go. Gladly, you still had a cool head during the nights, so this is rather nit-picky.

-GB signed up to play.

Needless to say, everyone should had tried harder to save him (himself included). It's better to look suspicious than to lose a member AND look sus anyway (especially since they entered the night outnumbered 12 to 3).

-GrySun also did well. I really appreciated his D1 since he very evidently understood all the subjects and tasks I had for the game. Had an interesting back and forth with Holt in D1. Should work on de-escalating though since telling Holt he was "hurting his own reputation" accomplished nothing other than riling up the person he's discussing with.

Took a backseat once Farfalla became the clear town leader and was mostly supporting her plays (which, as he said, may not be as fun but things were going smoothly and having a ton of posts doesn't really help much either).

aaaaaaaaaaaaa that spirit medium - paranoid spy interaction.

Revealing spy helped the snowball grow bigger and was a good call, regardless of mafia detectiveing you or not (...that only made it better).

-"Oh the joy of D1 @Holt ". Cemented town as a threat from the get-go with very good and genuine interactions. Tried to remain calm despite his big whoopsie voting Brandish (interaction that clearly ended up on a positive note imo for uninvolved "bystanders"), except for the fact that he tunneled a bit on Gry for pointing out something... very fair, and this vote remained there for the rest of d1. From the host's eyes, I thought Gry's train of thought here was pretty clear, so I'm not sure if I'm missing something.

This also led him to think GrySun had a bit of a vendetta against him which was kinda funny.

Very clearly went back several times to check on the interactions other players had in order to understand each participant's train of thought better and then pressure accordingly if something felt off. I do not know if the mechanics incentivised him in a significant matter or if this is 100% on his own volition after walking into a mafia W last game, but it was really nice all around anyway.

Thirdly you’re being way too standoff-ish unnecessarily. Even with this response, where I’m pointing how somethings you are saying feel off, and you’re retorting by saying to lynch you then. Plus snide remarks about last game or providing info for no reason. Everything you or anyone else says is a claim until proven. Naturally it is up to be debated or how else is the game supposed to be played?
Positive post that I just found looking back and pretty much tells Erin something similar to what I told her... as a host in the post-game.

-James had a weird relationship both with the game and the mechanics. I think that, in principle, he was fine with both but then at some points he may have forced himself a bit too much which didn't come natural at all. He even admitted himself he struggles keeping focus when town and, after a back and forth in d2, "threw the towel" and left the thread. If he had eventually returned with a cool head I think this would had actually been positive, staying out of the thread is not necessarily a mafia move and he could had reorganised his trains of thought in the process.

...but this all became irrelevant because of Farf's results on him and wojak. I was actually looking forward to see how that would had developed.

It was asked before but why even make evident that you suspected Holt was the prostitute? He blocked you, naturally he'd pay extra attention to you the following day and whatever you had written (in a general manner) surely got the point across before you even said that.

EDIT 2: I skipped Kakoha LOL

He didn't get to do much, played a rather simple game and most of his posts are from when he had already decided to kill himself in order to win. I hate you.

Suspecting Farf but absolutely townreading Gry was very odd, tbh. Did that one hint you pointed out bug you that much? Surely you didn't really think she was hinting she had an anti-town role?

-Marm, the final townie in this list that almost lost her role. She was sick d1 but luckily among her 5 posts she had a combo interaction post where she talked to 3 different people. Between her sickness and the fact that the game was a bit on auto pilot with Farf detectiving scums + Gry confirming her, it was never really necessary for her to step up big time.

Was the first person to trust Pigeon afaik and was good at bringing up the newcomer into discussions in what otherwise could had felt like an uninviting surrounding.

@Copy Panda tried really hard and fought bravely despite the fact that it was an uphill battle from very early on. Reading his posts was really interesting since he was bringing up points about a lot of different players, but hardly ever in a direct way, usually avoiding conflict. This led to some situations where he was talking to both everyone and no one, and when pushed aback he conceded really fast (from the top of my head, the Holt interaction in d2). Also, funnily enough, he wasn't even getting interaction points from those posts.

Town panda is much more assertive even if he's in omo mode (omode). His cold furry feet when sparring were only the nail in the coffin.

Edit: I FUCKED UP WHEN I DID THE SWITCH FOR THE N2 KILL. I KILLED HOLT ASAP AND FORGOT TO JANITOR AAAAAAAAA. This removed a good claim for you (although I wonder if people would had suspected you even more for it, since Holt being prostitute was... evident). I expected you to consider claiming investigator (only for someone to say I hate that role), but that didn't happen.

-I was liking @Seraph 's day 1, I think the mechanics may have given him plenty of reasons to be confident putting his thoughts out there, even if it didn't 100% match the leaders'. He unfortunately went afk though and this isolated posting ended up looking unnatural because of the mechanic.

I think you need to work on how your organise your thoughts in your posts, tbh. This is not an issue with your English nor anything like that, but the structure of what you write instead. This actually ends up giving the impression that you are either writing a lot but saying little or flip flopping, even when you are giving your most earnest thoughts.

For starters, being more concise should also do wonders, you are trying to send a message and walls of text do not help anyone. This would be hypocritical of me rn if I actually was expecting you all to read everything, but I know most won't and simply scrolled to their names (and that's kind of the point). Meanwhile, as a player, you are trying to get your entire points across to several different people with different agendas, different availability and coming from different parts of the world.

-wojak also tried hard but was overwhelmed in his welcome to the world of reds. You had this extremely funny interaction with Panda, who was your teammate grasping at straws to make a silly point: he brought up that you barely said "chud". This ended up with you overcompensating like a guy with a micropenis buying a monster truck, and from then on every other post of yours had "chud" in it. Something similar happened when you left a hint later on

didn't want to say more this early but.....how about active?
Why are you phrasing it like a question?! lol

I think this perfectly defines how you approached this game: with a lot of insecurity, which ended up removing any sort of genuineness you tried to convey in your posts. In the last game you were dead set on lynching me and that helped you focus on a target and a wincon, you should go back to that sort of mentality in your next game.

This took like 3 days to write, Tl;dr.

Feel free to question or dispute anything.
 
Last edited:

Hardy

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HOST

@Hardy as Mr Perfect Cell


If you would like to play next time, please announce your participation in the Mafia Game ¨Discussion¨ Thread










PLAYERS LIST
1. @Erinyes as 18
2. @GB as Chaos Mafia Escort, lynched on Day 1.
3. @Marmalade as Vegeta
4. @Farfalla as Mr Popo
5. @digitaldude as 17
6. @Brandish μ as Trunks ?????, died on Night 1.
7. @Copy Panda as Piccolo
8. @Seraph as Goku
9. @Holt as Master Roshi ?????, died on Night 2.
10. @wojak as Krillin Mafia Detective, lynched on Day 3.
11. @Kakoha as 16 Pirate, died on Night 1.
12. @Asako as Mr Satan
13. @desin24 as Yajirobe Strongman, lynched on Day 2.
14. @AnimePigeon as Gohan
15. @GrySun as Yamcha
16. @James Rye as Tenshinhan ?????, died on Night 3.


CELL GAMES SPECIFIC RULES
1. Players must vote on their first post of every day or be penalised. By voting this way, players have 3 votes per phase (unlike the usual 2).



2. We'll have 2 sparring sessions per day, in which the contestants may try to attack another player (20% chance it works). If the attack lands, the target will have an extra (not locked) vote on them. The sessions will last an hour. Countdown until the first session.

To make use of this mechanic, you must write in this thread in bold: SPAR WITH [name of the player]

For example:

SPAR WITH CHAOS

...

It worked!

1x (Mr Perfect Cell's Attack)

: hey what did I do?

You're ugly.

The contestants are allowed to spar twice per phase (it can be on the same target, and on the same session). You may also message ahead of time against who you want to spar, and your attempt will be prompted at the end of the next sparring session in that day.



3. If a player has 4 attack marks on, they'll be removed from the game and I will kill them myself for being undesirable. I'm looking at you Yajirobe.


4. During the first 3 days, players must interact with 5 different players to be able to use their roles. Voting a player is an interaction. Sparring with a player is an interaction. Quoting or tagging (@) a player remarking something they liked or not in their behaviour/post is an interaction. Asking a player a game related question that isn't about the mechanic or the avatars or any other circumvention is an interaction.

Quoting someone with spam is not an interaction.

I will keep an internal (and lenient) count.

Mafia Members that do not follow this rule will not be able to perform the faction kill.

Day roles won't be usable for a whole cycle.

"Passive" roles will still take effect and all players will still be able to speak in their respective pads, UNFORTUNATELY.

: So I can spar with 2 different people and vote to 3 other people and call it a day?

Goku you are so lazy. How is that supposed to help you anyway?

: it works like that right?

Yes.

Summary of what an interaction is (Always tagging or quoting):

-Voting someone.

-Attempting to spar with someone.

-Sharing information about yourself with someone.

-Discussing the behaviour or information of a player (even yourself). This includes votes, quotes, spars, afk, use of mechanic, use of role.

-Obvious spam (including tagging) won't be counted.


5. All these extra rules will be voided once there's fewer than 8 players.


Mafia Rules
Game instructions

Welcome to MH Mafia! These headers represent guidelines that may be consulted by Hosts and Players while participating in games.

Beforehand
  • Host directions are considered to be absolute while the game is ongoing, however, the Mafia subthread is merely a part of MH, therefore all MH guidelines and staff authority over MH-related matters remain in effect.
  • Mafia is a game of accusation and blaming, and may therefore be at times emotional or distressing. Nonetheless, please remain respectful towards the Hosts and your fellow Players.


Set-up
  • Players are randomly assigned an allegiance along with a role. The main two allegiances are “Town” and “Mafia”. Additionally, there are “Third Party (TP)” roles, which work similarly to the Mafia.
  • “Town” Players know their roles but do not know the roles of other Players.
  • “Mafia” Players know their roles and the roles and identities of their fellow mafia team members. Additionally, they may every night undertake to kill a Player of their choosing.
  • “Third Party” together with Mafia are called “non-town factions” or “scum”.
  • Town’s goal is to eliminate all Mafia and TP Players.
  • The Mafia’s/TP’s goal is to eliminate Town Players till there’s an equal number of living Mafia and Town Players remaining at the start of a day phase. Additionally, they have to eliminate all other non-towns factions.
  • All Players will post on the designated game thread to discuss, question and vote.


Phases
  • The game is conducted in two recurring stages, the “Day Phase” and the “Night Phase”
  • During the day phase, the game is played publicly in the designated game thread. Here Town players try to lynch Non-town players and vice versa. During the night phase, Players with night actions may use these.
  • Players with day actions may use their actions during the Day Phase. However, these powers may not be activated in the last hour of the day phase.
  • At the end of the day phase, the Host tallies the votes. The Player with the most votes is eliminated from the game, and their role is revealed for all to see. Then, the game thread is closed by the Host and the night phase begins.
  • Players with night actions may use their actions during the Night Phase.
  • Town Players may not communicate with other Players about the game during the Night Phase. However, the Mafia confers in a designated mafia discussion pad provided by the Host.
  • At the end of the night, the Host records and processes all night actions. After this, the Host PMs the results to Players, re-opens the game thread, and posts all relevant announcements and night kills that occurred.
  • At the start of the game, generally day phases last 24 hours, and night phases last 12 hours. However, as the game goes on, and the Player count goes down, these phases may be shrunk. Furthermore, phase lengths correspond with Host convenience.


Voting
  • Each Player has to place at least one vote during the day phase. A Player may change their vote once, however, this locks their vote.
  • You cannot vote for yourself.
  • A vote is placed by including in your post: votekill [Player name]. Alternatively, if you wish to lock your vote onto someone, you may post votelock [Player name]. If you votekill after you already voted once, the Host will automatically consider it a lock.
  • After the day phase length has expired, the Host closes the thread and tallies all votes. The Player with the most votes will be lynched, and their role will be revealed.
  • In case of ties, the Player with more votelocks will be lynched. If all lynch candidates have the same amount of votes, the Hosts use coinflips to decide who will be lynched.
  • The Host will keep track of all (relevant) votes per day in the Vote Post pinned at the top of the game. Every Vote Post will be linked in the Opening Post
  • Failing to comply with voting regulations once incurs punishment based on the gravity of the transgression, and therefore is subject to Host discretion. Generally, failing to comply with rules incurs one penalty vote. Failing to do so a second time incurs three penalty votes. Failing to do so a third time in a game results in a Host kill.


Posting
  • Each Player has to post at least three times every Day Phase.
  • You are not allowed to post any screenshots, PMs or any other quotes or information (which are real or could be taken for real) that are considered privileged, game-breaking or otherwise against the spirit of the game. For instance, you may claim “Detective”, but you may not post a screenshot of your PM showing the Host gave you “Detective”. You may also not forge a screenshot stating you received another role.
  • You are not allowed to (majorly) edit your posts. Minor edits (e.g. grammatical or aesthetic changes) must be highlighted or referred to clearly.
  • You are not allowed to spam, derail conversations with irrelevant topics, be abusive or excessively rude to Hosts or fellow Players, or otherwise violate MH rules.
  • You are not allowed to discuss the game outside of the game thread with active Players. This includes the Mafia Discussion thread: this thread is not part of the game and therefore Players are not allowed to discuss live games in that thread.
  • You are not allowed to post about the game during the night phase. The exceptions to this are Host designated spaces where select factions may continue communication during the night.
  • You are not allowed to influence the game once you’re dead by posting on the game thread, liking posts or informing living Players of things they could not have known otherwise.
  • The Host may invite dead players with no actions left in the game to a special chat room where dead players can discuss and spectate the game. However, players who enter this chat room may not discuss its contents outside of the chat room till the game is over.
  • Each of the above rules applies to spectators as well.
  • Failing to comply with posting regulations once incurs punishment based on the gravity of the transgression, and therefore is subject to Host discretion. Generally, failing to comply with rules incurs one penalty vote. Failing to do so a second time incurs three penalty votes. Failing to do so a third time in a game results in a Host kill.

Roles & Actions
  • For a list of all roles and priorities used on this forum, please consult this thread
  • For a list of all role interactions, please consult this thread
  • For a list of all new and experimental roles, or to suggest one yourself, please consult this thread
  • A role is a specific power you are allotted by the Host randomly at the start of the game
  • You cannot use a role to target yourself.
  • Roles may be Active or Passive. Passive roles do not require the Player to send PMs to make use of. Active roles do require a PM by the Player to the Host to activate. Furthermore, roles may be day or night specific.
  • Players with day roles can PM the Hosts during the Day Phase who they wish to target. However, they cannot use their power during the last hour of the day.
  • Players without day roles are not allowed to claim day roles.
  • Players with night actions can PM the Hosts during the night who they wish to target. Alternatively, a Player may submit an action ahead of time. Players may change their minds in the meantime, and Hosts will always take the most recently submitted action.
  • Night actions are governed by priority groups. roles in greater priority groups are processed before than those in lower priority groups, e.g. priority 1 roles are processed before priority 3 roles. Conflicting role actions with the same priority groups are processed through coin flips by the Host.
  • Players may or may not make use of their night action. If the Player fails to submit their action before the deadline, the Host will not process their action.
  • Failing to comply with role regulations once incurs punishment based on the gravity of the transgression, and therefore is subject to Host discretion. Generally, failing to comply with rules incurs one penalty vote. Failing to do so a second time incurs three penalty votes. Failing to do so a third time in a game results in a Host kill.

Mafia & Third Party
  • At the start of the game, Mafia Members are sent a group PM, informing all individual members of their teammates and individual roles. Note that no game-specific comments are allowed to be made in this PM during the day phase.
  • During the day phase, Mafia Members hide among the Town population and generally aim to not get lynched.
  • During the night phase, the Mafia will gather in a Host-designated space. Here they will discuss strategy and who they want to kill and how else they would like to use their night actions.
  • Mafia Members each have the ability to perform a night kill (unless stated otherwise by their role). They can however submit only one killing action per night phase and must decide together who will perform the kill, and who will be killed.
  • Night actions are submitted together, but results are received individually.
  • There may be multiple Mafia teams depending on the set-up of the game.
  • Third Party players similarly aim to defeat all other non-town parties, as well as survive in accordance with their personal win conditions.
  • Lastly, the number of Non-Town Players depends on the number of participants. The following numbers indicate or suggest how many non-towns one may expect in a game, but is not a rigorous guideline:
    • 7 - 10 = 2 non-towns
    • 11 - 13 = 3 non-towns
    • 14 - 17 = 4 non-towns
    • 18 - 20 = 5 non-towns
    • 21 - 24 = 6 non-towns

Penalties, Subs & Hall of Shame
  • If a player learns they will be impaired in the future, preventing them from being active in the game, they are ought to communicate this to the Host in a timely fashion.
  • Generally, the Host aims to maintain a playable and/or enjoyable game state. Therefore, the Host reserves the possibility to host kill and/or substitute players depending on the situation in the game.
  • The general guideline is to host kill or substitute players who have accumulated 4 or more penalty votes, though this may vary and depend on host discretion
  • Particularly players that have been deemed to be too AFK, or at risk of dropping out of the game, may be substituted (depending on player availability). This is Host discretion entirely, and substitution or host killing is used to correct the course of the game if need be according to their judgment.
  • In agreement with the Hosts, a Player may be swapped out for a substitute, should somebody be available.
  • The substituted player starts without any penalty votes.
  • Being Host killed generally results in entering the Hall of Shame. The Mafia Council discusses Host kill cases and decides what kind of punishment is appropriate for the transgressing Player.
  • Generally, they will be subject to the Hall of Shame rulings, which can be read about in this thread.
  • Players may communicate personal circumstances to the Host. However, these circumstances will be judged on a case-by-case basis by the Host. In exceptional cases, a Host Kill will not result in a Hall of Shame entry. Otherwise, Players bear the responsibility to be active in the game and will be penalized for failing to do so.


PROLOGUE





I've gathered you fools to this fantastic event, in which you'll try to save this pathetic planet from it's sure demise. It's being broadcasted on live TV so the whole world can see my magnificent magnificence right before they die.

I hypnotised some of you and replaced you with my beautiful Cell Juniors... while you weren't looking... I'm that good.

Find them if you can.

You may be asking how the hell is 18 here if I absorbed her... well, Erin asked for her avatar.

: I'm not complaining :hurr . But why is 17 here?
: Because I'm cool.


START OF DAY 1

Day 1 votes
Sparring Session 1
Sparring Session 2
Day 1 End / Night 1 Start / Day 2 Start
Day 2 votes
Sparring Session 3
Sparring Session 4
Day 2 End / Night 2 Start / Day 3 Start
Day 3 votes
Sparring Session 5
Sparring Session 6
Day 3 End / Night 3 Start / Day 4 Start
Day 4 votes
Sparring Session 7
Sparring Session 8
Day 4 End / Perfect Day Start
GAME END
NIGHT ACTIONS

End of Day 1 countdown
 
Last edited:

Hardy

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wojak

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Nice avatars. At work now so will change pic later. Will read about the mechanics later too. My waifu android 17 looks hot :hurr
--- Double Post Merged, , Original Post Date: ---

I mean android 18..oh god
 

Asako

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Behold the strongest champion aliveeee


Votekill GB
--- Double Post Merged, , Original Post Date: ---

Nice avatars. At work now so will change pic later. Will read about the mechanics later too. My waifu android 17 looks hot :hurr
--- Double Post Merged, , Original Post Date: ---

I mean android 18..oh god
First mistake you done is post without reading anything, considering the mechanic forces you to vote or you get penalty
 

GrySun

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!votekill wojak

And I don‘t care he seemingly got a penalty already, in fact that‘s even better. I‘m assuming this vote mechanic is for pressuring people and wojak is largely unpressurized every game.
I‘d say him ignoring the vote rule in both the signup post and his role PM is extremely NAI(not alignment indicative) so I won‘t base anything on that.

More interesting is Asako immediately telling him about it. Concerned classmate or feigned interactions? Hm.
--- Double Post Merged, , Original Post Date: ---

Ah and Yamcha, nostalgic.
--- Double Post Merged, ---

Votekill GB
That said, is there a reason for your vote?
 

GB

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i havent read DBZ but lookin cute feelin cute
--- Double Post Merged, , Original Post Date: ---

Behold the strongest champion aliveeee


Votekill GB
--- Double Post Merged, , Original Post Date: ---



First mistake you done is post without reading anything, considering the mechanic forces you to vote or you get penalty
AAAAAAAAAAAAAAAAAAAAAAAAAAA
 

wojak

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!votekill wojak

And I don‘t care he seemingly got a penalty already, in fact that‘s even better. I‘m assuming this vote mechanic is for pressuring people and wojak is largely unpressurized every game.
I‘d say him ignoring the vote rule in both the signup post and his role PM is extremely NAI(not alignment indicative) so I won‘t base anything on that.
About wojak being unpressurized, every game..I am pretty sure that in more than one time I had to save my ass in the last hour in day1.

In the Street fighter game which I’m sure you remember. And also in the hydra game which I am sure few would remember. Heck even in my and your last game, you tried to start an early train on me in day 1 despite there being no reason at that time. Then cres followed and when you changed your vote Cres said something like “why get off wojak”

I certainly think I am pressured enough at least in early game. And in later part I share my stuff and contribute so that I don’t appear sus enough to be pressured? Others can probably tell it better.

You on the other hand…seem rather trigger happy. To vote for someone who has a penalty vote. Which could indicate that you are trying to start a lynch train? Which I find unlike you. The penalty vote is my fault, granted. But your vote sounds too eager with almost no information and with rather biased assumption. In the games we played together, we had decent amount of interactions. And you were town all the time. But this time, you seem more aggressive than your usual self. Could that mean that, you landed a mafia role after waiting for many games?

About the mechanic, since I did not vote in my first post and got a penalty, does that mean I get to stall without voting? Or do I keep getting penalty votes for the posts I keep making without voting? if I keep going without voting, do I get to vote three times too?

It doesn’t seem wise to risk ..so let me me
Votekill GrySun

Reason being early aggressive behaviour which I find different from the games I played with him when he was townie.
--- Double Post Merged, , Original Post Date: ---

Ah well…it seems I’m not the only one who forgot to read the mechanics and made the first post without reading.
 

GrySun

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About wojak being unpressurized, every game..I am pretty sure that in more than one time I had to save my ass in the last hour in day1.

In the Street fighter game which I’m sure you remember. And also in the hydra game which I am sure few would remember. Heck even in my and your last game, you tried to start an early train on me in day 1 despite there being no reason at that time. Then cres followed and when you changed your vote Cres said something like “why get off wojak”

I certainly think I am pressured enough at least in early game. And in later part I share my stuff and contribute so that I don’t appear sus enough to be pressured? Others can probably tell it better.

You on the other hand…seem rather trigger happy. To vote for someone who has a penalty vote. Which could indicate that you are trying to start a lynch train? Which I find unlike you. The penalty vote is my fault, granted. But your vote sounds too eager with almost no information and with rather biased assumption. In the games we played together, we had decent amount of interactions. And you were town all the time. But this time, you seem more aggressive than your usual self. Could that mean that, you landed a mafia role after waiting for many games?

About the mechanic, since I did not vote in my first post and got a penalty, does that mean I get to stall without voting? Or do I keep getting penalty votes for the posts I keep making without voting? if I keep going without voting, do I get to vote three times too?

It doesn’t seem wise to risk ..so let me me
Votekill GrySun

Reason being early aggressive behaviour which I find different from the games I played with him when he was townie.
--- Double Post Merged, , Original Post Date: ---

Ah well…it seems I’m not the only one who forgot to read the mechanics and made the first post without reading.
Disappointing answer post. So many words just to talk about past games and „le gasp, the horror, lynchtrain?!11“.
I won‘t entertain your playstyle anymore when I play, it‘s been long overdue that you learn how to properly form your thoughts and this ain‘t it.

Only valid thing I‘ll respond to there is your „I feel pressurized in many games“ and I only recall my one vote on you D1 last game where I was town and you were scum, it had a good effect there and it may have a good effect here. If I forgot some other times it doesn‘t change my point.
--- Double Post Merged, ---

To elaborate what playstyle of yours bothers me that you never ever seem to improve on, is in-line with your vote reasoning on me here. Basic, surface-level thoughts. Aggressive on post 3 of the game, do you ask yourself if a mafia would do this with 0 gain? No you don‘t.
Do you ask yourself if it may be genuinely peeved town behavior? No you don‘t. You will feel attacked, you will fall back to some vague „not what you usually do“ thoughts and settle it on that.
I want to tell you this(again, last time several games ago and you didn‘t care there either but it was postgame), just to help aid your understanding of where I‘m coming from, if you‘re genuinely town.

But don‘t worry I won‘t just interact with you.
 
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wojak

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Disappointing answer post. So many words just to talk about past games and „le gasp, the horror, lynchtrain?!11“.
I won‘t entertain your playstyle anymore when I play, it‘s been long overdue that you learn how to properly form your thoughts and this ain‘t it.

Only valid thing I‘ll respond to there is your „I feel pressurized in many games“ and I only recall my one vote on you D1 last game where I was town and you were scum, it had a good effect there and it may have a good effect here. If I forgot some other times it doesn‘t change my point.
You reason for voting me was, I am usually not put under pressure. How am I supposed to respond/contradict to it without mentioning past games?

Anyway you do you.
--- Double Post Merged, , Original Post Date: ---

To elaborate what playstyle of yours bothers me that you never ever seem to improve on, is in-line with your vote reasoning on me here. Basic, surface-level thoughts. Aggressive on post 3 of the game, do you ask yourself if a mafia would do this with 0 gain? No you don‘t.
Do you ask yourself if it may be genuinely peeved town behavior? No you don‘t. You will feel attacked, you will fall back to some vague „not what you usually do“ thoughts and settle it on that.
I want to tell you this(again, last time several games ago and you didn‘t care there either but it was postgame), just to help aid your understanding of where I‘m coming from, if you‘re genuinely town.
I actually did think about that. I don’t think mafia has anything to gain by voting this way. But then again, I have to vote. So it’s either vote randomly for someone who is yet to post. Or to vote for you who I find different from usual self.

Even if you are not a mafia, it may still compel you to share things about your role or explain more about your reasoning.
 

Brandish μ

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Votekill Erinyes :teehee
--- Double Post Merged, , Original Post Date: ---

Trunks is hot, thanks for the avi @Farfalla
 

GrySun

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Are you both just randomly voting? I know mechanic forces us to start with a vote but even so there is always a reason to pick someone.
--- Double Post Merged, , Original Post Date: ---

It always helps to be transparent in your thoughts to help others read you in one way or another.
 

Erinyes

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My vote is totally random. D1 1st vote early in the morning before my coffee injection, dont expect much from me ar this stage, day 1 is often random anyway.
 

GrySun

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My vote is totally random. D1 1st vote early in the morning before my coffee injection, dont expect much from me ar this stage, day 1 is often random anyway.
That‘s defeatist attitude though. Day 1 can be meaningful if we make it meaningful, or random if we let it be random. If we all voted randomly and let the lynch happen we learn nothing to use for Day 2.

Now‘s the best time to use the vote for pressuring people that always coast by on borderline afk-ing(several come to mind in fact). While having the flexibility to change votes twice on top of it.

Just saying this for others since you did your first vote already.
 

Brandish μ

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Are you both just randomly voting? I know mechanic forces us to start with a vote but even so there is always a reason to pick someone.
--- Double Post Merged, , Original Post Date: ---

It always helps to be transparent in your thoughts to help others read you in one way or another.
Yes, the reason I voted is random because the mechanic forces it.
 

Marmalade

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Votekill Brandish (What is my son doing here omg)
(Am also still hurt because of last game, let's not repeat that :hmph )
--- Double Post Merged, , Original Post Date: ---

That said, will have to work in an hourish, but should be able to check in and read along during the day, and maybe comment here and there. Will be here in the last hours of the phase properly. It's probably my only long workday this game ^^
 

Brandish μ

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Votekill Brandish (What is my son doing here omg)
(Am also still hurt because of last game, let's not repeat that :hmph )
--- Double Post Merged, , Original Post Date: ---

That said, will have to work in an hourish, but should be able to check in and read along during the day, and maybe comment here and there. Will be here in the last hours of the phase properly. It's probably my only long workday this game ^^
Remember to interact with people at least 5 times if active to achieve the anti-afk condition (to use a night action).

^me saying that is also an active hint.
 

GrySun

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Yes, the reason I voted is random because the mechanic forces it.
A bit lazy approach wouldn‘t you agree?
--- Double Post Merged, , Original Post Date: ---

Free interaction points with me! Get them while they‘re fresh.
 

Brandish μ

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A bit lazy approach wouldn‘t you agree?
--- Double Post Merged, , Original Post Date: ---

Free interaction points with me! Get them while they‘re fresh.
It's kinda expected. Alternatively I could force reasons. If I lurked (afk behaviour) I could make a better vote I guess.
--- Double Post Merged, ---

D2 (and so on) first votes will be useful and cannot be random at all.
 
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