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I've brought it up in multiple posts before so I wanted to know if anyone else has Techniques/ Abilities/ Auras they just hate in the series.
Mine is Yukimura's Yips. Yips has always bugged me because of how inconsistent it is.
The idea is that because of his stoic smile and ability to return special techniques with base tennis, he looks unbeatable. Because he returns every shot you lose the will to get the ball over the net and lose your senses. However, each time it's used it doesn't make sense with these rules.
1. Against Kintaro he returned every ball, but Kintaro thrives to face strong opponents so it doesn't make sense for him to succumb to it.
2. Against Ryoma, it triggers after Ryoma has already scored showing he's not unbeatable afterall.
3. Against Sanada, he has to use a special grip to Shutdown Rai meaning it's not effortless and also he gets scored on by Black Dragon Slash.
4. Against Fuwa it triggers despite Fuwa playing around with the blindfold. Why would it work Against someone holding back. Also why does Dream knock him unconcious but never anyone else?
5. Against Australia it works after the prolonged rally, but why? Chris tried to attack but fell to Yips instantly. Shouldn't it have only triggered if he failed in his attack?
6. Against Tezuka it works despite Tezuka having TnK which makes one not overthink the match so he shouldn't feel crushed by Yukimura's defense. Sanada even points out that he can't Yip him but he does anyway. Also Tezuka has already scored on him in the match so he knows he can win.
As an aside, how can Yuki yip himself? He doesn't magicallybremove people's senses, it's a psychological side effect of Yips, so why can he do it at will?
Mine is Yukimura's Yips. Yips has always bugged me because of how inconsistent it is.
The idea is that because of his stoic smile and ability to return special techniques with base tennis, he looks unbeatable. Because he returns every shot you lose the will to get the ball over the net and lose your senses. However, each time it's used it doesn't make sense with these rules.
1. Against Kintaro he returned every ball, but Kintaro thrives to face strong opponents so it doesn't make sense for him to succumb to it.
2. Against Ryoma, it triggers after Ryoma has already scored showing he's not unbeatable afterall.
3. Against Sanada, he has to use a special grip to Shutdown Rai meaning it's not effortless and also he gets scored on by Black Dragon Slash.
4. Against Fuwa it triggers despite Fuwa playing around with the blindfold. Why would it work Against someone holding back. Also why does Dream knock him unconcious but never anyone else?
5. Against Australia it works after the prolonged rally, but why? Chris tried to attack but fell to Yips instantly. Shouldn't it have only triggered if he failed in his attack?
6. Against Tezuka it works despite Tezuka having TnK which makes one not overthink the match so he shouldn't feel crushed by Yukimura's defense. Sanada even points out that he can't Yip him but he does anyway. Also Tezuka has already scored on him in the match so he knows he can win.
As an aside, how can Yuki yip himself? He doesn't magicallybremove people's senses, it's a psychological side effect of Yips, so why can he do it at will?