Anyway, here is the description of Lyra's attacks in more details:
Long Range Attacks:
Energy Bolts: She would shot energy bolts (colors dependent on mood and power aka it's a mood ring
) toward the enemy at rapid speed.
Colors - Moods
Red - Annoyed/Irritated
Yellow - Happy/Cheerful
Pink - Shocked/Stunned/Confused
Blue - Depressed/Sad (very rare)
White - Determined
Black - Angry
Area of Effect: She would aim the energy bolts at the ground around the enemy, which traps and shocks him/her. When she releases the "trap", the enemy is hit by an electric shock. She can set this attack up before a battle and lure the enemies into it.
Short Range Attacks:
She basically swings her spear/mace/staff around and she can either extend or shrink her weapon based on the circumstances.
Support Tactics:
When she uses her Innocence's power to increase her allies' synchro rate with their Innocences, they will just feel an increase in energy. Don't really know how to describe it.
When used on others (external use): Any exorcists in a 1/2-mile (around 800 meters - her maximum initially) radius (depends on how far she pushes herself) will have their synchro-rate with their Innocence increase (depends on type and their prior synchro rate). However, the bigger the radius, the more exhausted she will become and the duration (starts at 5 minutes with a range of 100 meters) will decrease. She would only use this when she has a large amount of support since it would be useless if she is alone.
When used on herself (internal use): When she uses her Innocence on herself, Lyra will increase her strength, speed, reaction time, etc. However, this is exhausting for her compared to fighting normally. She can do it at most for the time being 5 minutes. If she goes past that time, she would overextend herself; as soon as she deactivated her Innocence, the exhaustion would hit her and she would become very faint, which causes her to pass out a few times but not as much since she got used to it.
Her final attacks will be revealed much later. The duration and radius will increase after continuous training aka pushing herself past the latest time limit.
ds just emailed me more info about daniel and zane ^^
Daniels Attacks
Innocence name- Silent Bomber
When Daniel pulls the Hammer on the back of the pistol all the sound in the perimeter of 100 feet is sucked into the cylinder of the pistol. The when he pulls the trigger whatever it is that he aims at will be destroyed by the sound.
Unload: He holds the trigger and the sound will shoot out in a steady stream
Thats the only move he has for now after all he's only been an exorcist for a month now but he is smart enough to come up with moves on the spot, maybe one though.
side note: Just a few more things, the innocence Daniel is the same Innocence that Flames Steph and Blade retrieved. The reason why the sound didn't effect Steph is because Daniel was holding onto her at the time.
Zane Dannover
Innocence Name- Light Lyre
He has probably the most interesting innocence so far. He uses the strings on the guitar to manipulate the vibrations of light. He usually uses his guitar in a sword like manner but only if he faces a challenging opponent will he use his innocences abilities.
Air on D String: He plays a song that makes him invisible to all those around him
Crying 3: He plays a song that turns the opponent blind
thats it for now but he is just around for this arc he is going back to his HQ when he's finished with this mission.