Players will be secretly assigned roles. One group will play the "Mafia"; the other group will play the "Townies". The Townies will not know who other Townies or Mafia members are. However the Mafia members will know who their fellow Mafia members are.
During the "day" phase, all of the players debate the identities of the Mafia members and at the end each person will vote to eliminate a suspect. This is carried out in the "game thread". In the game's "night" phase the Mafia will privately discuss who they should kill. They will then send this person’s name to the host, as well as other actions.
The goal of the Town is to eliminate every single Non-Town Faction. The goal of the Non-Town Factions is not only to have an equal number of members as remaining Townies, but also to completely kill off all the other Non-Town Factions, except explicitly stated otherwise.
A typical game will start with a minimum of 7 players, 5 Townies and 2 Mafia members. The members that will be Mafia and Townies will be chosen through a
random list generator. There the participating players' names will be put in and after the randomisation the Mafia roles will go to the names at the top of the list. This is to avoid butthurt and favouritism accusations. :'[
Lastly, the numbers of Mafia Members depends on the number of participants!
- 7 - 10 = 2 Mafias
- 11 - 13 = 3 Mafias
- 14 - 17 = 4 Mafias
- 18 - 20 = 5 Mafias
- 21 - 24 = 6 Mafias
etc.
This number is only for guidance, there can be more/less mafias than written here depending on the other roles in the game like two mafia groups, recruitable roles etc.