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Hangout The Games Hangout Thread

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Jammin

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Yeah, I hope I'm not the only one that thinks that Sony is doing the ps4 just for the sake of it.
The ps3 is still such a high end device and even with the ps4...I'm still not exactly sure how much better the gap is.
I mean at least you can tell how big a jump is from ps1 to 2 to 3.
I think this is in part to fix a mistake in the initial design of the the PS3.

When the PS3 was made they went light on RAM, even by the standards of the time. In fairness both consoles did (as both have essentially 512mb). This is starting to cripple both consoles big time. I don't know if you remember the big Skyrim DLC issue for PS3 but that was basically caused by a RAM bottleneck. There are lots of ways developers have been sidestepping those issues as best they can(such as lowering resolution) but it's a problem that prevents both consoles from performing they way they otherwise could. Especially in a world where PC's have like 10 times that. When people wondered why the PS3 couldn't do party voice chat and why the XMB bar was always so slow, that's why. It literally didn't have the memory to spare.

That RAM is essential for developing games and there just isn't enough of it on either console anymore to keep up, and there hasn't been for a while really.

The PS4 has 8GB's of GDDR5 RAM. I'm not lie and say I fully understand what "GDDR" means. But my understanding is that high speed RAM designed for use in graphics cards. So basically it takes a console that has RAM inferior to almost any computer and upgrades it far past the current average for Gaming PCs.
 
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Zeltrax

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Yeah I heard about that DLC.
Also, the ps3 does suffer from choppy frame rates time to time.
The 8gb ram is no doubt a big improvement, but is it really something that casual players like me would care about?
Even if I have the money, I don't see myself buying the ps4 anytime in the future simply because I'm fine with the ps3 and what it has to offers.
Like the images posted, the graphics aren't that much of an improvement either. What will I actually be paying for?



All this new functions(mostly social) that sony is trying to incorporate into the ps4 doesn't seems to be worth that huge jump from 3 to 4.
The controller is ugly and the touchpad feels like it is just "there". I don't even know how that touchpad will be essential in games, whatever
I think up of doesn't make sense either.

PS eye feels like another improved version of Kinect and trying to pick up where PS move failed, assuming if it doesn't fail again.
So far the PS4 to me feels like Sony is trying to head in all kinds of direction without knowing exactly where their destination is.
Honestly don't care about the new controller or ps eye, the only thing I believe is attracting me is the 8gb ram.
 

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A touch pad is pretty handy, no reason to take it so negatively... as long as it's not only used to replace start/select. The controller took a couple hints from the nearly perfect 360 one, which is the best direction it could go. The DualShock was dated the day it was born, let's forget that bastard of a banana look-alike, MS has really taken the lead with theirs.



The PS Eye reminds me of the PS eye for the PS3, which reminds me of the EyeToy for PS2, first released in 2003. :teehee

I mean at least you can tell how big a jump is from ps1 to 2 to 3.
You realize that doubling the polygon count doesn't help as much as it did with the last generations and that high graphical jumps are not possible anymore, now that everything is made with HD assets? You have to adapt you imagination to the reality of things in this topic.

Yet, Sony, your dear project Move failed so horrifically, just let it die in peace please.
 
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riki

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It is rumored that Microsoft is going to announce their next-gen console this April.
 

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A touch pad is pretty handy, no reason to take it so negatively... as long as it's not only used to replace start/select.
It just really feels like sony just wanted to make a new controller for a new system and unable to come up with anything decent, they add a touchpad...just because.
But hey, maybe the games will prove me wrong. Maybe we can use the touchpad for uh...swiping like the ds for ninja gaiden? But then the screen is too small for any actual fun touchpad gameplay, unlike the Wii Tablet and 3DS/DS screens.
I'm not really taking it negatively as much as I really don't see the point.
It's just...there.


The PS Eye reminds me of the PS eye for the PS3, which reminds me of the EyeToy for PS2, first released in 2003. :teehee
And Sony still can't make it right. It's been 10 years. Hey maybe the PS4 greatest asset will be the PSEye. But I highly doubt that either because there's the Kinect already.


You realize that doubling the polygon count doesn't help as much as it did with the last generations and that high graphical jumps are not possible anymore, now that everything is made with HD assets? You have to adapt you imagination to the reality of things in this topic.
That's why I really don't think a ps4 is needed at this moment.

The only thing that the playstation 3 needed instead of all this pseye and new controller is the 8gb ram upgrade. And sony used this to jump from 3 to 4.

Great, wow.
But the price? It makes casual players like me reconsider especially when I have the ps3.
PS3 does suffer from choppy framerates, but most of the time games run fine.
And games with terrible lag are developer's fault too. Sorry, I'm not the type that really goes for 1080hd smooth gameplay all the time. I'm mostly satisfied with having fun and the ps3 had been a lot of fun.
The only "fun" the ps4 seems to be able to provide is the graphic upgrade, yay, things are more beautiful and perfectly clear.

For me, that impact will last for an hour. The rest is how the console, game and me have fun. Take Ni no Kuni for example, I was wow'd by the graphics, but that only lasted less than an hour too. I got used to the graphics pretty soon.

I realize not everyone thinks this way, that perhaps a huge number of peeps will go get it for the 8gb ram or heck for the touchscreen(seriously?) but anyway, despite all the negativism...I still hope that PS4 don't end up like VITA.
 

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Re: Region compatibility question - Ginga Force on the XBox 360

Siliconera reports that it does. It links to an official announcement in Japanese from the Ginga Force twitter account.
Since that was posted over on Siliconera, the release of the game was delayed to ensure it was fine with MS to release it region free. PlayAsia doesn't confirm whether the Japan import is compatible, leaving it as a '?' for the other regions. I'm confuzzled...
 

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If you get disinterested in graphics within an hour, the problem may lie with yourself. Sure, game play is the most important to me too, but what do you expect? I surely don't need any more extra gadgets or move related stuff. A new console is needed because the current ones are suffering from maxed graphics, because we've got the current ones for seven/eight years already. Did you begin using one back than too and when did you last upgrade your PC. Two important factors in the decision.
 
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He meant that the gap between consoles will feel almost "nule". Yeah, you'll notice the difference between graphics and lag, but come on look at the pics I listed. Each time a new console was presented before, we all were like " :gaw Duuuude :viagra". Of course he'll lose interest in the graphics shown in those trailers (even MORE if he's a casual gamer), that's nothing out of this world/nothing we haven't seen before. It was really necessary to announce another console?

If you get disinterested in graphics within an hour, the problem may lie with yourself.
Watch this pic 6 hours then...


Enjoyable isn't it?
 

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The tentative date for Microsoft's big announcement is supposedly April 26th.
 

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I don't want to discuss art and art direction here, that's what you are showing me at least. Take Journey, it's looking fantastic and would never be possible with the last gen, as will be games for the next console.

Hardy said:
It was really necessary to announce another console?
Yes it is, look at a 1313 and other high end PC games, such things are not possible without some downsides. It's time console users can play games with Directx 11 effects, if you don't want to, that really not my problem.

Of course he'll lose interest in the graphics shown in those trailers (even MORE if he's a casual gamer), that's nothing out of this world/nothing we haven't seen before.
The point is that it's nothing that was possible on the current consoles. Of course you will see some great stuff on PC, that's the whole topic, to get near the current PC standard again.
 
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Hmm... I'm kind of conflicted about this news. On the one hand pirates are awesome, and though I have yet to play AC3, I did hear that it had some pretty cool naval missions. On the other hand I dislike the fact that this game takes place before Connor's story. I mean I really liked how in each game you'd move forward in time with each ancestor's story. I'd have also prefered if the game was set in Asia (either China or Japan), because to be honest I don't really want another European assassin.
 

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The trailer for AC3 has been leaked:

[video=dailymotion;xxwq0o]http://www.dailymotion.com/video/xxwq0o_video-trailer_videogames[/video]

---------- Post added March 04, 2013 at 05:56 PM ---------- Previous post was March 03, 2013 at 09:46 AM ----------

According to Ubisoft, the story takes place during the Golden Age of Pirates so it will include famous pirates such as Blackbeard.

 
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:lmao
 
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SE had trademarked the web links for Deus Ex: The Fall. It could be either for a new game or movie.

---------- Post added March 20, 2013 at 09:58 AM ---------- Previous post was March 05, 2013 at 09:06 PM ----------

Another Durango rumor (Xbox 720): it won't run games on hard drive.

The Durango console is designed to offer game developers modern hardware that is more powerful than the Xbox 360. It uses a familiar x64 architecture and tools, and compared with Xbox 360 development, will reduce development time and effort spent on performance optimization. Hardware accelerators, including “move engines” for common tasks, will be added to the console. Move engines can perform common game tasks like compression and decompression while moving data around the system. The console also has dedicated hardware support for common audio processing tasks hat reduce the amount of CPU time that must be devoted to audio. The GPU provides considering computing power, and supports Direct3D 11.

Durango will implement different power states so that it can always be powered on, but will draw minimal electricity when not in use. The console will be ready instantly when users want to play, and will always maintain a network connection so that console software and games are always current. With this “Always On, Always Connected” design, users will quickly and easily enjoy their connected entertainment experiences, with no waiting for the console to restart or install updates.

Every Durango console will be sold with a new high-fidelity Kinect Sensor, which will be required for the system to operate. The console will provide HD video, and will use new depth sensor technology to provide better screen resolution and less noisy depth data. Active infrared illumination will provide high-quality monochrome images even when in low ambient light conditions. A wider field of view allows play in smaller spaces, and removes the need for a tilt motor.

System software will offer a full set of system API for the Natural User Interface (NUI) and the API set will be an improvement to the corresponding API used by Xbox 360. Skeleton tracing, identity, and other NUI functions will be performed by the system, and for that reason, titles no longer need to allocate title resources to NUI.

The Durango controller will make the best-in-class Xbox 360 controller even better. It will have low-latency wireless connectivity to the console, and improved ergonomics. All games will be installed on the hard drive. Play from the optical disc will not be supported.

Durango consoles will have a Blu-Ray Disc drive. Disc media will be used for distribution, but during gameplay, games will not use content from the optical disc. An installation system is being designed that will allow gamers to begin playing while the game is being installed on the hard drive, rather than waiting until installation is complete.

Audio output from Durango will be all digital—7.1 discrete PCM output through HDMI and S/PDIF. Hardware accelerators will be included for decoding and decompressing common audio formats. There will also be a dedicated sound processor to perform common signal processing in hardware.
 

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Lets hope Ginga Force is region free cause I've ordered it lol.
 

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Here are new trailers from VanillaWare's games, Muramasa: Rebirth and Dragon's Crown:


 
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I don't know how many people played this back in the day, but PC gamers should've encountered it...and I just discovered that there's a new installment:zomg
 
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If you preorder Assassin Creed IV at Gamestop, you can get "The Black Island" Pack. It will include:

  • The dark and dangerous treasure-hunting quest: Black Island.
  • The deadly Black Ship.
  • Legendary silver flintlock pistols used by Captain Morgan.
  • Valuable multiplayer items including Captain Morgan’s costume, picture, and title

The game will come out on Oct. 29th.

In other news, Limbo is coming to the PS Vita.
 
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